TLDR: We enjoyed our time with the system. With five PCs, we didn't get far into the game, but we felt empowered and enjoyed when it came time to roll. (Yay ludonarrative resonance!)
A little bit about ourselves before I write up so you know our backgrounds as players. Our group consists of new faces to the L5R brand and fans since 3e. We were all male, lived in the US and Europe, and some of us are now strangers to RPGs but some have read more games than they've played. At least half the group, GM included, like narrative games such as Firebrands, Blades in the Dark, Fiasco, or crunchier games like Burning Wheel RPG. We played for 5 total hours (including chargen) via Roll20 with our GM providing the macro/custom tables for our dice rolls.
The 20 questions approach was fun! Many of us had an idea in mind for our PCs, but didn't write it down until we were together. Following the suggestions of the game our party of five turned out to be:
We begun in the investigation part of the Inn. Our Shugenja sensed something was off here and their instincts were confirmed when told about the blood magician. I forget the TN but it was a Success and double opportunity gained-- both spent on a supernatural smoke coming from the second story inn. Our diplomat looks for hidden things inside the room, as Crane diplomats love to do, and find the box under the bed coaxing the air kami to help.
(Side note: Isawa realized at this point that his Sanctification should be improved via school upgrade it isn't spelled out anywhere in the book what that is.)
Hida finally gets inside and proceeds to look around the place looking for the signs of the struggle. I reenact the death blows of the fallen Hida, gesturing the cuts and blood spills and cursing at the nasty and gruesome fate of my comrade. I alluded to that scene in season 1 of The Wire where Bunk and McNulty are putting the pieces together at the slain woman's apartment saying only the same curse word. Hida takes solace in that he died with some dignity and swears to reclaim his ashes for return. Our Shiba talks to witnesses-- a Mirumoto Chiaki who politely informs him that there was a lot of drinking and laughter but by the time she arrived on the scene, sword in hand, everyone has fled.
The Hida gets the ashes before meeting up with everyone else. We found what we could and should track down this ronin south.
We tracked the Ronin down to Kyuuden Moshibaru. By the time we spoke to the Hida in charge of the watchtower, we already knew about the goblin winter and our Ronin has been accepted into the ranks of the Crab. The Hida in charge here demands a duel to first strike for the ronin-now-crab to defend their honor. Our Shiba, against their own values, volunteers to step forward and challenge the Ronin. The crime of assisting a blood magician has fired up his soul and wants to take charge. They convinced the Crane bushi that this was his duel!
We cut to the top of the wall for the duel. Our ronin-turned-crab gets a hit on our Shiba and our Shiba lashes out! cursing the ronin in a very-unbecoming way. (Outbreak during a duel triggers a finishing blow!) His opponent seizes the opportunity, flying into a rage themself! (Their attack also triggering a finishing blow!) who our Shiba capitalizes on, blinding the ronin.
We ended the session after the duel.
I hide in a cubicle all day until the night time where I play RPGs and other games and stuff.